F R O S T F A L L
Hypothermia - Camping - Survival
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Climates of Tamriel / Dawnguard support is coming in Frostfall 2.0. Release date 'soon'. Do not ask. Thank you.
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http://skyrim.nexusmods.com/mods/24466 http://skyrim.nexusmods.com/mods/21153 http://skyrim.nexusmods.com/downloads/file.php?id=17209 http://skyrim.nexusmods.com/downloads/file.php?id=16986 http://skyrim.nexusmods.com/downloads/file.php?id=17947 http://skyrim.nexusmods.com/downloads/file.php?id=16744 http://skyrim.nexusmods.com/downloads/file.php?id=17138
Author: CheskoContact: Forums - Chesko E-mail - [email protected]
.~.~.~Latest News~.~.~.
ScriptDragon users: please see the Troubleshooting section. http://skyrim.nexusmods.com/downloads/file.php?id=13486 is now available, and is fully compatible with Frostfall! W.A.T.E.R or Get Wet - Water FX users: Frostfall now includes this shader directly in the mod; you will need to disable the Get Wet - WaterFX plugin from W.A.T.E.R to ensure the proper visual effect is applied. Thanks! Please see the compatibility section. IMPORTANT: You must read a copy of 'The Survivor's Guide to Skyrim', a copy of which can be found in http://static.skyrim.nexusmods.com/downloads/images/11163-5-1335671687.jpg http://static.skyrim.nexusmods.com/downloads/images/11163-4-1335671687.jpg IMPORTANT: You cannot add the book to your inventory via console; it will break the functionality of the mod. You must go to an inn and pick up the book there. .~.~.~What is Frostfall?~.~.~. The three main components of Frostfall are Hypothermia, Cold Water Survival, and Camping Equipment. The primary objective of this mod is to add a deep, immersive level of gameplay to Skyrim, while keeping tedium to a minimum. An immersion mod should never get in the way of having fun. Frostfall uses a sophisticated system to track your location, weather, time of day, worn clothing, and more, to determine your current condition, in a seamless and immersive way. It also features a large variety of craftable camping equipment, including craftable torches. It is highly customizable, and very compatible with most other mods, including worn cloaks, camping, food, timescale, lighting, werewolf, and vampire mods. Frostfall also now features OpticShooter's Get Wet - Water FX shader from W.A.T.E.R, built directly into Frostfall to enhance the visual effect of being wet from rain or swimming. It is also timed against Frostfall's new game mechanics. (Used with permission)
.~.~.~Important~.~.~.
Frostfall is a mod with a lot of new concepts and options, many of which are now configurable. Please take the time to read this post and consult the Help system in-game by opening the Survivor's Guide, and going to Configure, Advanced, Help. Many common issues can now be fixed yourself by opening the Survivor's Guide and navigating to Configure, Advanced, Help, Troubleshooting, and selecting the problem you are having. While Frostfall now undergoes extensive beta testing before a new release is available, please back up your savegames before you update. A 'clean' save without Frostfall being present in the savegame sometimes ensures the best results. If an update causes an issue for you, please contact me via PM or here on the boards and I will work with you as best as I can to help resolve your problem. If you want / need to disable Frostfall, Frostfall can now be easily enabled and disabled from in-game by opening the Survivor's Guide and navigating to Configure, Advanced, Activate/Shutdown. If uninstalling the mod, you must disable/shut it down first using this method. Thanks for reading.
.~.~.~Change Log~.~.~.
A comprehensive change log is included in v1.6a and above.
.~.~.~Gameplay Overview~.~.~.
A book, 'The Survivor's Guide to Skyrim', must be sought out to start playing with Frostfall. The mod will not start in motion until you find it. You can find a copy tucked away in every inn and tavern in Skyrim. (See http://static.skyrim.nexusmods.com/downloads/images/11163-5-1335671687.jpg or http://static.skyrim.nexusmods.com/downloads/images/11163-4-1335671687.jpg if you're having trouble finding a copy) Once acquired, it also serves as your configuration system. Just select, 'Rewrite the Guide(Configure)' when reading it, to open the configuration menu. It also explains almost everything on this page, but in an in-world style of writing. Give it a read if you get a chance, and refer to it if you have questions while playing! After acquiring the Survivor's Guide, the following new game mechanics open up to you:
Using Presets
Presets are a great way to configure Frostfall without having to configure individual options. Presets can be changed at any time by opening the Survivor's Guide, and selecting Configure. Select between hardcoe, Classic, and Lite.
.~.~.~How To Play~.~.~.
1. Hypothermia
Exposure Points are the way that your condition is measured in Frostfall. Heat makes you gain them, exposure to cold and icy water makes you lose them. Staying warm and dry makes you lose them less quickly. You will occasionally receive periodic, non-invasive messages related to your status (getting warmer, colder, wet, being near a fire.) This does not require the use of an item or ability. Use the Weathersense ability to check your current EP, and the temperature of the surrounding area. Losing Exposure Points
Eastmarch The Rift The Reach Whiterun Hold Hjaalmarch The Northern Coast The Pale, and Mountains (High Hrothgar, etc) (coldest)
Notes on Vampires and Werewolves:
2. Cold Water Survival
Bodies of water in Skyrim will now have their own temperature values based on location, ranging from Refreshing to Frigid, with varying levels in between. Jumping in water considered 'Frigid' will result in temporary blurred vision, and the loss of all Stamina. After this happens, you have approximately 30 real seconds (10-minutes in-game) in which to save yourself. If you do not, you will quickly perish. You can use the Survival Skills-crafted Snowberry Extract to survive in frigid water for up to 3 minutes. A Flamecloak spell works too, but doesn't last as long. You will only be affected by water if you swim in it - stepping or wading in is fine. Use the temperature of the surrounding area to get a feel for how cold the water will be before you decide to test it.
3. Harvesting Wood
Using a Woodcutter's or Poacher's Axe, you can harvest firewood from the surrounding environment. You can only harvest firewood when outside, and when trees are nearby. Just equip the axe to bring up the menu, and select 'Harvest Firewood'. A shortcutscene will play (shown below), and 1 hour in-game will pass. Piles of firewood disappear after 48 hours. If you don't care for this cutscene, or want a shorter time between harvests, you can use a simpler version by opening the Survivor's Guide, and going to Configure, Advanced, Camping, Wood Harvesting.
4. Craftable Survival Equipment
The Survival Skills ability will allow you to craft useful items out of things you may find in the wild. Using the ability will bring up the crafting menu. To use camping equipment, just drop them and activate them.
5. Advanced Features
All of these features are accessible via the Survival Guide, Configure, Advanced. W.E.A.R. (Worn Equipment Affects Rate) This option is enabled automatically when using hardcoe Mode. W.E.A.R. provides the option to allow certain types of armor to provide more or less exposure protection depending on what it is. Protection is broken up into 3 categories; Limited, Standard, and Full. Limited: Fine for exploring the southern Holds, but completely unsuitable for exploration in the north, or high mountainous elevations. Armor types in this category are:
Full: Provides the best exposure protection possible. Only two types of gear fall into this category:
Manual Fire Kit Lighting This option is enabled automatically when using hardcoe Mode. If enabled, Fire Kits must be lit manually with a flame spell, shout, or torch. To light with a torch, stand over the fire, and 'block' with the torch equipped. The fire should catch in a few seconds. Fast Travel Requirement This option is enabled automatically when using Classic Mode. If enabled, you will be required to carry a Woodcutter's (or Poacher's) Axe to Fast Travel. Why? Because you will need a feasible way of acquiring firewood and creating campfires along your journey. Fast Travel will be automatically enabled if the Axe is in your inventory. Fast Travel Toggle Fast Travel is automatically disabled in hardcoe Mode. This option allows you to enable or completely disable Fast Travel. This takes precedence over 'Fast Travel Requirement'; if Fast Travel is Disabled, having a Woodcutter's Axe in your inventory won't help you. Waiting Outdoors Toggle This option allows you to enable or completely disable the ability to 'Wait' while outdoors. This will also disable your ability to Fast Travel; it cannot be enabled individually. You will still be able to sleep in a tent's bedroll while outdoors. Water Lethality This option is enabled automatically when using Classic and hardcoe Mode. If enabled, water that is 'Frigid' can kill you in roughly 30 seconds. Use Flamecloak or the Survival Skills-crafted Snowberry Extract to protect yourself from frigid water. Tent Durability This option is enabled automatically when using Classic and hardcoe Mode. If enabled, tents will have a limited number of uses according to their size and material cost. A Small Hide Tent will have 10 uses; a Large Hide Tent will have 20 uses. If disabled, tents have unlimited uses.
.~.~.~Compatibility~.~.~.
Since Frostfall now uses OpticShooter's fantastic Get Wet - Water FX shader directly in the mod, if you are a W.A.T.E.R user, you should disable the Get Wet - Water FX plugin from W.A.T.E.R to ensure your wetness shader effects work properly. http://skyrim.nexusmods.com/downloads/file.php?id=10573 http://skyrim.nexusmods.com/downloads/file.php?id=11074 If you want to add Hunger / Thirst / Sleep alongside Frostfall, all mods of this type should be compatible. I would like to highlight the following: http://skyrim.nexusmods.com/mods/10843 http://skyrim.nexusmods.com/downloads/file.php?id=10639 Incompatible with any other Hypothermia-style mods. May be incompatible with some weather mods that add new weather types. Tales of Lycanthropy users: Please see the troubleshooting section. Compatible with all food mods and lighting mods. I do not edit either of these. (In fact, I edit almost no existing game content.)
.~.~.~Requirements~.~.~.
None. SKSE or any other programs are not required. Install and enjoy.
.~.~.~Troubleshooting~.~.~.
Climates of Tamriel users: you may experience being stuck wet, as well as weather that does not reduce EP as expected. Please wait for Frostfall 2.0 support for Climates of Tamriel. Thanks. Many problems that may arise can now be solved yourself by opening the Survivor's Guide, and navigating to Configure, Help, Troubleshooting. The problems that Frostfall can attempt to solve are:
I can't use the Survivor's Guide! Pressing E does nothing! Try using the No BSA version. This has cleared up this problem for the majority of users. It has been reported that using Script Dragon (or more specifically, playing with a save game that once used Script Dragon but Script Dragon is no longer installed) can cause the book to become unactivatable. I do not recommend using Script Dragon at all. SKSE is fine. I can't find the Survivor's Guide! Did you look http://static.skyrim.nexusmods.com/downloads/images/11163-5-1335671687.jpg Or maybe http://static.skyrim.nexusmods.com/downloads/images/11163-4-1335671687.jpg I lost my copy of the Survivor's Guide, and I can't find another anywhere! Type in the console (including the quotes): then, ..where ######## is the Form ID that was returned from the Help command, and 1 is the Quantity. That should get you going again. Tales of Lycanthropy: There is a compatibility issue with Frostfall and Tales of Lycanthropy, wherein transforming will cause you to lose EP very rapidly when in cold locations. If this happens to you, there is a workaround (thanks, Curi0us):
it can be solved by changing which animation set is used just open the console and use the command 'set lycan_transformationsetting to 3' (switches back to using the default animations).
Can't use Survival Skills while on land; 'Can't craft survival equipment while swimming' This seems to happen only once, and even then only occasionally, when updating. Here is the fix (Thanks, Fighter Hayabusa):
I deactivated Frostfall in the config menu (via the Survivor's Guide) then re-activated it. Seems to be working fine now.
I uninstalled Frostfall and now my character is stuck being wet and has all of these terrible status effects that won't go away! - You did not follow uninstallation instructions. Re-install Frostfall, and use the Shutdown option from the Survivor's Guide, Configure, Advanced, ActivateShutdown. This procedure should remove all of these effects from your character. I did not get the Basic Camping Supplies / Weathersense Ring at startup. As of v1.6, the Basic Camping Supplies no longer exist. It has been replaced by the Survival Skills power and the Survivor's Guide. The Weathersense Ring can still be acquired via Smithing. While the vast majority of users do not experience issues while using Script Dragon, there have been a handful of problems reported that point back to Script Dragon interfering with certain script events, which can lead to broken behavior in ANY mod, either immediately or several hours into your playthrough. This can happen to mods like Frostfall which rely heavily on script events. In most (but not all) cases, removing Script Dragon resolved the issue. Using Script Dragon with Frostfall is not supported. I have contacted the Script Dragon author to resolve this issue, and he has stated that he is looking into the issue. For more information, http://www.gamesas.com/topic/1355668-rel-script-dragon-topic-6/page__st__120__p__21320431#entry21320431. I will no longer answer any questions related to Script Dragon or the problems that it may cause, at all; do not ask. Please direct all Script Dragon questions to http://skyrim.nexusmods.com/users/3117251. Thank you for your understanding.
.~.~.~FAQ~.~.~.
'Does [fur, etc] armor keep you warmer?' Yes, if the W.E.A.R. feature is enabled. Open the Survivor's Guide, go to Configure, Advanced, Immersion, W.E.A.R. Enable W.E.A.R. to use this feature. 'Do torches warm you?' Torches now provide a 10% bonus to Exposure Resistance. 'Does [xyz] spell restore Exposure Points?' No. See http://www.gamesas.com/topic/1363415-rel-frostfall-hypothermia-camping-survival-thread-2/page__view__findpost__p__20587193 for my feelings on this subject. 'How do I swim in frigid water without dying?' Use the Survival Skills-crafted Snowberry Extract to swim in frigid water for 3 minutes. A Flamecloak spell also works, but probably won't last as long. 'Is this mod compatible with LtMattMoo's Camping / Northern Ranger?' Yes it is. They are not packaged with this mod. Try them! And if you don't, you can still use the crafted camping equipment I provide. 'What is the minimum supported resolution of Frostfall? I play on a small / 4:3 monitor'. The lowest officially supported horizontal resolution (to access all menus and buttons) is 1280 Skyrim Frostfall Tent Not Working Back(such as 1280x1024, or 1280x720). If you are using a localized version of Frostfall, the minimum resolution may be different.
.~.~.~Uninstallation~.~.~.
If upgrading, it is fine to uninstall Frostfall and install the new version.!IMPORTANT! !IMPORTANT! !IMPORTANT! If completely uninstalling Frostfall: Please use the new Shutdown system. Open your Survivor's Guide, and select Configure, Advanced, Activate/Shutdown, and select Shut Down Frostfall. Failure to do this may result in PERMANENT debilitating status effects against your character. You have been warned. Skyrim Frostfall Meters Not Showing!IMPORTANT! !IMPORTANT! !IMPORTANT!
.~.~.~Installation~.~.~.
Just put Chesko_Frostfall.esp and Chesko_Frostfall.bsa in your SkyrimData directory. Enable Chesko_Frostfall.esp from Data Files in the Skyrim Launcher.
.~.~.~Known Issues~.~.~.
How To Report a Problem
I take every bug report seriously. Because of that, I need you to help me out by providing me as much information as you can. This mod is easy to use, but complicated to build. Commenting 'I tried this and it didn't work, why is that??' is not going to help me solve your problem, and just wastes my time and the page's space. In the comments or in a PM, please copy and paste the following templates into your post, and fill out all applicable fields. I will not respond to 'please help me' posts that do not follow this procedure, and simply delete them or downvote them to Oblivion. You have been warned. Feedback, general questions, and requests are always welcome and do not require a report. Just try to be smart about when a full bug report would be helpful to me, and when it wouldn't be. Thanks. Bug Report Exact Skyrim Version Number(ex: 1.6.91.0): Description of Problem or Potential Conflict: Where were you when this happened?: What time in game was it when this happened (if applicable): How reproducible is the problem (one time, occurs on demand, etc): Do you use a script extender such as Script Dragon or SKSE? Which version?: Any other information you may think would be helpful:
.~.~.~Thanks~.~.~.
Thank you to all of the beta testers. Specifically:Nitor Spiffyman Luggage Knots Thanks to .sidekick for the inspiration for the ring. ..and everyone in the WIP thread offering ideas, suggestions, and feedback. Thanks for reading. Let me know what you think, and please offer up any suggestions. This is still a work in progress and far from perfection.
TIP - Mod Managers
It is highly recommended that you use a mod manager, such as the Nexus Mod Manager, if you are not a Steam Workshop user.
TIP - SKSE and SkyUI
To take advantage of Frostfall's more advanced features, you will need the Skyrim Script Extender andSkyUI 3.4 or newer.
Neither SKSE nor SkyUI is required to use Frostfall.
How to UpgradeUpgrading Frostfall (2.x to 2.6)There should be nothing special with this upgrade. It should upgrade straight to 2.6 rather cleanly.
Upgrading Frostfall (1.6b or earlier to 2.6)TIP - Review Settings
Review ALL Frostfall settings after you have upgraded, such as W.E.A.R. The way these settings are stored has been changed.
TIP - Upgrading and New Games
A new game is always more straight-forward and 'cleaner' than an upgrade, but upgrades from 1.6b to 2.2b have been tested and should work, provided these instructions are followed.Everyone's game is different; your mileage may vary. If a direct upgrade does not work, and clean saving does not work, you may need to start a new game. I wish I had complete control over the upgrade process and how scripts behave when changed, but I do not.
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